DISRUPTORS

Work
Art Direction
Graphic Design
Product Design
Client
StateSpace

WHAT IS DISRUPTORS?

Disruptors is a mobile game that throws players into a tense multiplayer shoot out where collectible cards can be the difference between victory and defeat.

We created a unique FPS experienced that leaned heavily on the simple concept of "who has the best aim" and built complexity with collectible cards and hero characters that bring flavor to the game with wild effects and passive abilities

WHAT DID I DO?

As Art Director I,

  • Guided outsourced art studio WildBlue in creating character portraits, splash art and card art
  • Designed concepts for 5 distinct hero characters each with their own backstory and unique powers (both in game & universe)
  • Wrote out a skeletal world narrative for an in game universe

As lead Graphic & UI/UX Designer I,

  • Created the Disruptors Logo
  • Card frames
  • Game ui
  • Customizable cosmetics (Maps, Gun skins & Targets)
  • Made motion mockups of Card opening & VS screens
*PLEASE NOTE All character & card artwork was created by the talented artists at WildBlue Studio. Art direction and concepts were created by myself and the VP of Design at StateSpace

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